How to play Spades
Spades is a trick-taking card game for four players in two teams of partners. Each player gets 13 cards and bids how many tricks they will win. Spades are always trump. A team that wins at least its combined bid scores 10 points per bid trick; one that falls short loses them. The first team to 500 wins.
Watch: Spades in 2 minutes
Chapters
- 0:00 Intro
- 0:03 Four players, two teams
- 0:12 Thirteen cards each
- 0:21 Bid the tricks you will win
- 0:33 Nil: bid to win nothing
- 0:44 Follow the suit led
- 0:53 Spades beat every suit
- 1:04 Spades must be broken
- 1:15 Make your bid: 10 per trick
- 1:26 Watch your bags
- 1:38 Coming soon: Deal Circle Spades
- 1:49 Play it free
Read the video transcript
- Spades is a card game for four players in two teams. Your partner sits opposite you.
- Each player is dealt thirteen cards. Aces are high, twos are low, and spades are always trump.
- Before play, everyone bids how many of the thirteen tricks they expect to win. Partners add their bids together.
- A bid of Nil means you will win no tricks. Make it for a hundred points, fail and lose a hundred.
- Each player plays one card. You must follow the suit that was led if you can.
- If you have none of the suit led, you may play a spade. The highest spade wins the trick.
- You cannot lead a spade until one has been played on an earlier trick, unless spades are all you hold.
- A team that makes its bid scores ten points per trick bid. Falling short loses ten per trick bid.
- Each extra trick is a bag worth one point, but every ten bags cost a hundred points. The first team to five hundred wins.
- Deal Circle Spades is coming soon to Google Play and iOS, with fair computer partners, daily deals and a journey.
What is the goal?
Win at least as many tricks as your team bid, hand after hand, and be the first team to reach 500 points.
How a game starts
- Four players: you and the partner sitting opposite form one team, the other two form the other.
- A standard 52-card deck. Each player is dealt 13 cards.
- Cards rank from Ace (high) down to 2 in every suit. Spades beat every other suit.
How to play, step by step
- Look at your hand and count your likely winners: high spades, aces and kings.
- Bid how many of the 13 tricks you expect to win, from 0 (Nil) to 13.
- Your bid and your partner's bid add up to your team's contract.
- The first lead is open. Each player plays one card, clockwise.
- Follow the suit that was led if you can. If you cannot, play any card, including a spade.
- The highest spade wins the trick; with no spade played, the highest card of the suit led wins.
- The trick's winner leads the next trick. Play all 13 tricks, then score the hand.
How many cards does each player get in Spades?
Each of the four players gets 13 cards, so the whole 52-card deck is dealt every hand. That means there are 13 tricks to win in every hand, and the bids of the two teams are compared against those 13 tricks.
How does bidding work in Spades?
Each player bids the number of tricks they expect to win. Partners add their bids into one team contract. If you hold the ace and king of spades and an ace in another suit, a bid of three is a reasonable start. Deal Circle suggests a bid if you are unsure.
When can you lead a spade?
You cannot lead a spade until spades are broken, which means someone has already played a spade on an earlier trick because they could not follow suit. The only exception is a player who holds nothing but spades: they may lead one.
How is Spades scored?
A team that makes its contract scores 10 points for each trick bid, plus 1 point for each extra trick. A team that wins fewer tricks than it bid is set and loses 10 points for each trick bid. The first team to 500 points wins the game.
What are bags in Spades?
Bags, or sandbags, are tricks won above your team's bid. Each one adds a point, but every 10 bags cost the team 100 points. Bags stop teams from bidding low on purpose, so try to bid close to what you can really win.
What does bidding Nil mean?
Nil is a bid of zero tricks. If the Nil bidder takes no tricks at all, the team scores 100 points. If they take even one, the team loses 100. The partner's bid is scored on its own, and tricks taken by a failed Nil count as bags.
How do you win and score?
Made contract: 10 points per trick bid plus 1 per extra trick (a bag). Set: minus 10 per trick bid. Nil: plus or minus 100. Every 10 bags: minus 100. In the Classic rules of Deal Circle the game goes to 500 points, and a team that falls to minus 200 loses. Casual rules play to 250 with no bag penalty.
Common beginner mistakes
- Bidding every king and queen as a sure trick.
- Leading a spade before spades are broken.
- Ignoring bags until a 100-point penalty arrives.
- Winning a trick your partner was already winning.
- Bidding Nil with the ace of spades or many high cards.
Tips and strategy
- Count your spades: a long spade suit wins tricks late in the hand even with small cards.
- Aces are near-sure tricks; kings are usually worth about half a trick.
- Watch your partner's bid and help them make it before chasing extra tricks.
- Short in a suit? You can trump it with a spade once you run out.
- When your team is close to 10 bags, aim to make the contract exactly.
- Protect a partner's Nil by winning tricks they might otherwise be forced to take.
Words to know
- Trick
- One round in which each player plays one card.
- Trump
- The suit that beats every other suit; in Spades it is always spades.
- Contract
- The two partners' bids added together.
- Set
- Failing to win the number of tricks your team bid.
- Bag
- A trick won above the team's bid.
- Nil
- A bid to win no tricks at all.
Playing Spades in Deal Circle
Deal Circle Spades lets you play the classic partnership game against fair computer players who never peek at hidden cards. Play a Quick game, the Daily deal, or the Journey. Pick Classic rules (to 500, Nil, bags) or Casual (to 250, no bag penalty), or switch single house rules on and off. A bid suggestion, hints and the last trick are a tap away. It is coming soon to Google Play, and iOS is coming soon too.
Questions people ask
Can you play Spades with two players?
The standard game is for four players in two partnerships. Two-player variants exist, but Deal Circle plays the classic four-player game, with computer players filling the other seats.
Who deals first in Spades?
Any player may deal first; after each hand the deal passes one seat to the left. The deal does not change the scoring.
What happens if both teams reach 500?
If both teams pass the target in the same hand, the team with the higher score wins.
Is Spades like Hearts or Bridge?
It is a trick-taking game like both. Unlike Hearts you want to win tricks, and unlike Bridge the trump suit is always spades and bidding is simpler.